Item | Combo hunting/fishing license |
---|---|
Resident | $57 |
Nonresident | $160 |
Item | Youth combo hunting/fishing license (10 to 17 years old) |
Resident | $5 |
Nonresident | $5 |
Item | Application fee/per species |
Resident | $13 |
Nonresident | $15 |
Item | PointGuard/per species (optional) |
Resident | $5 |
Nonresident | $5 |
Item | Resident | Nonresident |
---|---|---|
Combo hunting/fishing license | $57 | $160 |
Youth combo hunting/fishing license (10 to 17 years old) | $5 | $5 |
Application fee/per species | $13 | $15 |
PointGuard/per species (optional) | $5 | $5 |
Item | Deer permit |
---|---|
Resident | $58 |
Nonresident | $315 |
Item | Bighorn sheep permit |
Resident | $313 |
Nonresident | $1,815 |
Item | Bison bull permit |
Resident | $1,113 |
Nonresident | $5,415 |
Item | Cow/yearling bison permit |
Resident | $663 |
Nonresident | $3,265 |
Item | Yearling only bison permit |
Resident | $363 |
Nonresident | $1,765 |
Item | Resident | Nonresident |
---|---|---|
Deer permit | $58 | $315 |
Bighorn sheep permit | $313 | $1,815 |
Bison bull permit | $1,113 | $5,415 |
Cow/yearling bison permit | $663 | $3,265 |
Yearling only bison permit | $363 | $1,765 |
Source: United States Drought Monitor
Source: United States Drought Monitor
Bonus points | 1 |
---|---|
Residents | 140,469 |
Nonresidents | 12,845 |
Bonus points | 2 |
Residents | 33,781 |
Nonresidents | 4,045 |
Bonus points | 3 |
Residents | 12,906 |
Nonresidents | 2,457 |
Bonus points | 4 |
Residents | 5,726 |
Nonresidents | 1,132 |
Bonus points | 5 |
Residents | 3,100 |
Nonresidents | 1,485 |
Bonus points | 6 |
Residents | 1,979 |
Nonresidents | 1,327 |
Bonus points | 7 |
Residents | 1,382 |
Nonresidents | 1,049 |
Bonus points | 8 |
Residents | 1,040 |
Nonresidents | 798 |
Bonus points | 9 |
Residents | 728 |
Nonresidents | 791 |
Bonus points | 10 |
Residents | 562 |
Nonresidents | 658 |
Bonus points | 11 |
Residents | 425 |
Nonresidents | 595 |
Bonus points | 12 |
Residents | 281 |
Nonresidents | 493 |
Bonus points | 13 |
Residents | 189 |
Nonresidents | 483 |
Bonus points | 14 |
Residents | 181 |
Nonresidents | 444 |
Bonus points | 15 |
Residents | 141 |
Nonresidents | 414 |
Bonus points | 16 |
Residents | 99 |
Nonresidents | 372 |
Bonus points | 17 |
Residents | 83 |
Nonresidents | 255 |
Bonus points | 18 |
Residents | 74 |
Nonresidents | 245 |
Bonus points | 19 |
Residents | 59 |
Nonresidents | 232 |
Bonus points | 20 |
Residents | 30 |
Nonresidents | 208 |
Bonus points | 21 |
Residents | 11 |
Nonresidents | 161 |
Bonus points | 22 |
Residents | 4 |
Nonresidents | 119 |
Bonus points | 23 |
Residents | 3 |
Nonresidents | 107 |
Bonus points | Residents | Nonresidents |
---|---|---|
1 | 140,469 | 12,845 |
2 | 33,781 | 4,045 |
3 | 12,906 | 2,457 |
4 | 5,726 | 1,132 |
5 | 3,100 | 1,485 |
6 | 1,979 | 1,327 |
7 | 1,382 | 1,049 |
8 | 1,040 | 798 |
9 | 728 | 791 |
10 | 562 | 658 |
11 | 425 | 595 |
12 | 281 | 493 |
13 | 189 | 483 |
14 | 181 | 444 |
15 | 141 | 414 |
16 | 99 | 372 |
17 | 83 | 255 |
18 | 74 | 245 |
19 | 59 | 232 |
20 | 30 | 208 |
21 | 11 | 161 |
22 | 4 | 119 |
23 | 3 | 107 |
Bonus points | 1 |
---|---|
Residents | 130,601 |
Nonresident | 9,461 |
Bonus points | 2 |
Residents | 4,326 |
Nonresident | 2,091 |
Bonus points | 3 |
Residents | 2,712 |
Nonresident | 1,437 |
Bonus points | 4 |
Residents | 1,821 |
Nonresident | 620 |
Bonus points | 5 |
Residents | 1,171 |
Nonresident | 903 |
Bonus points | 6 |
Residents | 1,372 |
Nonresident | 915 |
Bonus points | 7 |
Residents | 1,327 |
Nonresident | 752 |
Bonus points | 8 |
Residents | 1,081 |
Nonresident | 638 |
Bonus points | 9 |
Residents | 1,028 |
Nonresident | 698 |
Bonus points | 10 |
Residents | 869 |
Nonresident | 519 |
Bonus points | 11 |
Residents | 641 |
Nonresident | 468 |
Bonus points | 12 |
Residents | 567 |
Nonresident | 435 |
Bonus points | 13 |
Residents | 513 |
Nonresident | 461 |
Bonus points | 14 |
Residents | 457 |
Nonresident | 425 |
Bonus points | 15 |
Residents | 464 |
Nonresident | 383 |
Bonus points | 16 |
Residents | 446 |
Nonresident | 313 |
Bonus points | 17 |
Residents | 392 |
Nonresident | 297 |
Bonus points | 18 |
Residents | 423 |
Nonresident | 314 |
Bonus points | 19 |
Residents | 443 |
Nonresident | 294 |
Bonus points | 20 |
Residents | 401 |
Nonresident | 212 |
Bonus points | 21 |
Residents | 286 |
Nonresident | 163 |
Bonus points | 22 |
Residents | 258 |
Nonresident | 147 |
Bonus points | 23 |
Residents | 214 |
Nonresident | 135 |
Bonus points | 24 |
Residents | 193 |
Nonresident | 97 |
Bonus points | 25 |
Residents | 210 |
Nonresident | 117 |
Bonus points | 26 |
Residents | 199 |
Nonresident | 79 |
Bonus points | 27 |
Residents | 170 |
Nonresident | 76 |
Bonus points | 28 |
Residents | 130 |
Nonresident | 63 |
Bonus points | 29 |
Residents | 138 |
Nonresident | 37 |
Bonus points | 30 |
Residents | 172 |
Nonresident | 33 |
Bonus points | 31 |
Residents | 26 |
Nonresident | 1 |
Bonus points | Residents | Nonresident |
---|---|---|
1 | 130,601 | 9,461 |
2 | 4,326 | 2,091 |
3 | 2,712 | 1,437 |
4 | 1,821 | 620 |
5 | 1,171 | 903 |
6 | 1,372 | 915 |
7 | 1,327 | 752 |
8 | 1,081 | 638 |
9 | 1,028 | 698 |
10 | 869 | 519 |
11 | 641 | 468 |
12 | 567 | 435 |
13 | 513 | 461 |
14 | 457 | 425 |
15 | 464 | 383 |
16 | 446 | 313 |
17 | 392 | 297 |
18 | 423 | 314 |
19 | 443 | 294 |
20 | 401 | 212 |
21 | 286 | 163 |
22 | 258 | 147 |
23 | 214 | 135 |
24 | 193 | 97 |
25 | 210 | 117 |
26 | 199 | 79 |
27 | 170 | 76 |
28 | 130 | 63 |
29 | 138 | 37 |
30 | 172 | 33 |
31 | 26 | 1 |
Bonus points | 1 |
---|---|
Residents | 138,784 |
Nonresidents | 9,133 |
Bonus points | 2 |
Residents | 2,765 |
Nonresidents | 685 |
Bonus points | 3 |
Residents | 1,462 |
Nonresidents | 338 |
Bonus points | 4 |
Residents | 929 |
Nonresidents | 214 |
Bonus points | 5 |
Residents | 666 |
Nonresidents | 179 |
Bonus points | 6 |
Residents | 450 |
Nonresidents | 118 |
Bonus points | 7 |
Residents | 426 |
Nonresidents | 131 |
Bonus points | 8 |
Residents | 412 |
Nonresidents | 100 |
Bonus points | 9 |
Residents | 327 |
Nonresidents | 88 |
Bonus points | 10 |
Residents | 305 |
Nonresidents | 61 |
Bonus points | 11 |
Residents | 258 |
Nonresidents | 50 |
Bonus points | 12 |
Residents | 214 |
Nonresidents | 49 |
Bonus points | 13 |
Residents | 193 |
Nonresidents | 49 |
Bonus points | 14 |
Residents | 172 |
Nonresidents | 28 |
Bonus points | 15 |
Residents | 156 |
Nonresidents | 41 |
Bonus points | 16 |
Residents | 132 |
Nonresidents | 25 |
Bonus points | 17 |
Residents | 125 |
Nonresidents | 31 |
Bonus points | 18 |
Residents | 103 |
Nonresidents | 20 |
Bonus points | 19 |
Residents | 85 |
Nonresidents | 18 |
Bonus points | 20 |
Residents | 78 |
Nonresidents | 16 |
Bonus points | 21 |
Residents | 81 |
Nonresidents | 11 |
Bonus points | 22 |
Residents | 68 |
Nonresidents | 8 |
Bonus points | 23 |
Residents | 81 |
Nonresidents | 14 |
Bonus points | 24 |
Residents | 46 |
Nonresidents | 7 |
Bonus points | 25 |
Residents | 59 |
Nonresidents | 3 |
Bonus points | 26 |
Residents | 43 |
Nonresidents | 9 |
Bonus points | 27 |
Residents | 56 |
Nonresidents | 9 |
Bonus points | 28 |
Residents | 43 |
Nonresidents | 10 |
Bonus points | 29 |
Residents | 38 |
Nonresidents | 3 |
Bonus points | 30 |
Residents | 31 |
Nonresidents | 4 |
Bonus points | 31 |
Residents | 35 |
Nonresidents | 2 |
Bonus points | 32 |
Residents | 32 |
Nonresidents | 2 |
Bonus points | 33 |
Residents | 27 |
Nonresidents | 0 |
Bonus points | 34 |
Residents | 15 |
Nonresidents | 2 |
Bonus points | 35 |
Residents | 15 |
Nonresidents | 1 |
Bonus points | 36 |
Residents | 8 |
Nonresidents | 1 |
Bonus points | 37 |
Residents | 10 |
Nonresidents | 0 |
Bonus points | 38 |
Residents | 5 |
Nonresidents | 1 |
Bonus points | 39 |
Residents | 2 |
Nonresidents | 0 |
Bonus points | 40 |
Residents | 2 |
Nonresidents | 0 |
Bonus points | 41 |
Residents | 1 |
Nonresidents | 0 |
Bonus points | 42 |
Residents | 1 |
Nonresidents | 0 |
Bonus points | 43 |
Residents | 0 |
Nonresidents | 1 |
Bonus points | 44 |
Residents | 1 |
Nonresidents | 0 |
Bonus points | 45 |
Residents | 0 |
Nonresidents | 0 |
Bonus points | 46 |
Residents | 0 |
Nonresidents | 0 |
Bonus points | 47 |
Residents | 0 |
Nonresidents | 0 |
Bonus points | 48 |
Residents | 0 |
Nonresidents | 1 |
Bonus points | 49 |
Residents | 0 |
Nonresidents | 0 |
Bonus points | 50 |
Residents | 2 |
Nonresidents | 0 |
Bonus points | 51 |
Residents | 1 |
Nonresidents | 0 |
Bonus points | Residents | Nonresidents |
---|---|---|
1 | 138,784 | 9,133 |
2 | 2,765 | 685 |
3 | 1,462 | 338 |
4 | 929 | 214 |
5 | 666 | 179 |
6 | 450 | 118 |
7 | 426 | 131 |
8 | 412 | 100 |
9 | 327 | 88 |
10 | 305 | 61 |
11 | 258 | 50 |
12 | 214 | 49 |
13 | 193 | 49 |
14 | 172 | 28 |
15 | 156 | 41 |
16 | 132 | 25 |
17 | 125 | 31 |
18 | 103 | 20 |
19 | 85 | 18 |
20 | 78 | 16 |
21 | 81 | 11 |
22 | 68 | 8 |
23 | 81 | 14 |
24 | 46 | 7 |
25 | 59 | 3 |
26 | 43 | 9 |
27 | 56 | 9 |
28 | 43 | 10 |
29 | 38 | 3 |
30 | 31 | 4 |
31 | 35 | 2 |
32 | 32 | 2 |
33 | 27 | 0 |
34 | 15 | 2 |
35 | 15 | 1 |
36 | 8 | 1 |
37 | 10 | 0 |
38 | 5 | 1 |
39 | 2 | 0 |
40 | 2 | 0 |
41 | 1 | 0 |
42 | 1 | 0 |
43 | 0 | 1 |
44 | 1 | 0 |
45 | 0 | 0 |
46 | 0 | 0 |
47 | 0 | 0 |
48 | 0 | 1 |
49 | 0 | 0 |
50 | 2 | 0 |
51 | 1 | 0 |
Note: The online application deadline for Arizona deer, bighorn sheep and bison is June 9, 2020 at 11:59 p.m. ARIZONA time. You can apply online here.
View important information and an overview of Arizona’s rules/regulations, the draw system, bonus points, permit and license fees and an interactive boundary line map on our State Profile. You can also view the Arizona Species Profiles to access historical and statistical data to help you find trophy areas.
Source: United States Drought Monitor
Cumulative precipitation since Oct. 1 is slightly above normal throughout the state and that’s the good news. The bad news is that records showed snowpack levels well below normal throughout the major basins of the state. Most areas are at 70% of median snowpack. Snow water equivalent levels in the state’s major river basins are well below normal as well. Antler growth may not be as good as it was in 2019; it would be hard to surpass, but provided Arizona gets some moisture with the monsoons that typically arrive mid-summer, then antler growth should still be good.
We commonly get asked about how concerned hunters should be that they are hunting the border units. If you are hunting those areas, there is need for concern; however, generally speaking, as long as you are aware and cautious, issues are very rare. There are units along the border that have strong deer herds with good trophy potential and great draw odds.
The units where the likelihood of a run-in with illegal immigrants are primarily south of Interstate 10. Once they reach the interstate, it is unlikely that they will be continuing on foot to their destination. Prior to hunting areas of concern it’s a good idea to contact the Tucson U.S. Border Patrol and give them your location, party information, name, vehicle description and the days you plan to hunt. A satellite messenger is also a good tool to have with you at all times. If you encounter any suspicious activity, do not engage; report it. Hunting in pairs is recommended and always be aware of your surroundings. When camping, it’s a good idea to leave a little water and/or food outside of your camper or vehicle as this often can deter a break into your vehicle or camper.
Arizona offers a modified bonus point draw for deer, bighorn sheep and bison where 20% of the permits will be given to maximum point holders and the other 80% will be randomly allocated. They reserve 20% of the permits for each deer hunt code for maximum point applicants. For bighorn sheep and bison, 20% of the total number of permits statewide are reserved for maximum point applicants. In the random portion of the draw, weight is given to the number of points applicants have. For example, an applicant with five bonus points will have five chances — plus one for that year's application — to draw a random permit.
If you apply for a species and are unsuccessful in the draw, you will receive a bonus point for that species. You may also apply for bonus points only. We highly encourage applicants to apply for a hunt as your first and second choice. Remember that there is a random portion of the draw; you never know when you might draw a great tag.
Nonresidents are limited to no more than 10% of the total permits for each hunt code for antlered deer. Out of that 10%, up to 5% can be allocated to hunters in the bonus pass. [Bonus pass is the process that awards permits to maximum point holders.] After that, the remaining 5% can be allocated to nonresidents in the random pass (second pass).
Nonresidents are issued up to 10% of the total statewide bighorn sheep and bison permits. No more than 50% of the permits per hunt code can be allocated to nonresidents. One nonresident permit can be allocated when a hunt offers between two and four permits. Two nonresident permits can be allocated for hunts that offer five or more permits total. If a hunt only has one permit, a nonresident cannot apply for and draw that permit.
You can apply with a first and second choice. An applicant’s first and second choices are considered before moving onto the next applicant. This means that once your application is pulled, they will try to allocate you your first choice and, if there are no permits remaining or the quota has been met, they will consider your second choice and do the same thing. If you do not draw your second choice, they will move to the next applicant. Your third, fourth and fifth choices will only be considered if there are leftover permits after every application's first and second choices have been considered.
If you draw any choice — one through five — your points will be purged. If you fail to apply for five consecutive years, your points will be purged. Bonus points will not be impacted if you obtain a leftover deer permit in the first-come process.
People commonly talk about draw passes in Arizona because the draw happens in three different passes. The first pass is the bonus pass where they allocate maximum point holders’ permits up until the quotas are met. The second pass is random and the state looks at each applicant’s first and second choices and awards permits until the quotas have been met. If you are unsuccessful in the second pass for your first and second choice, then the third and final pass looks at third through fifth choices and awards hunts that were leftover in the second pass. Apply with caution on your third through fifth choices. If you are not willing to burn your points on those hunts, do not include hunts for your third, fourth and fifth choices.
More information can be found on the Arizona State Profile about the specifics of the Arizona draw system.
The statewide estimated mule deer population is between 110,000 and 120,000. That number is dramatically less than populations of the 1980s and, even, the 1990s. The drought of 2014 was very tough on production and survival. Since then, numbers have increased slowly; however, herds are still not what they once were. That’s the bad news. The good news is that over the past two years, weather and precipitation have helped to stabilize populations throughout most of the state. In terms of permits allocated, there has been very little change over the past eight years. In 2019, there were 41,274 permits issued in the draw and 19,407 over-the-counter (OTC) archery licenses sold.
Arizona offers good opportunities to hunt mule deer, but the trophy potential is only really good in a few world-renowned areas. Those areas are the Arizona Strip and the Kaibab. The odds for drawing a Strip tag are very long — less than 1% for 13A and 13B from zero to 21 points. The late Kaibab hunts are well known and continually produce great bucks. Those hunts generally require at least a decade’s worth of points and often more, except for the archery hunt. The archery permit can be drawn with far fewer points. The archery hunt is far from a slam dunk, but a good option for the number of points it currently requires. Beyond those — and maybe 3A/3C, the rest of the units in the state can be considered decent opportunities, but not necessarily trophy areas.
The most attractive hidden gems are probably the archery hunts. The Kaibab (12AE/12AW/12B) was drawn with six and seven points last year. Additionally, Arizona offers one of the best OTC archery hunts in the West. The OTC archery permit will allow hunters to hunt 51 different units during the early hunt with an additional seven units open during the late season. In addition to the archery hunts, there are many rifle hunts that can be drawn with only a few points. Those are decent hunts if you are just looking to fill a permit, but typically are not trophy hunts.
Using Filtering 2.0, you can search for exactly the type of hunt you are looking for sorting success rates, percentage of public land and trophy quality to find a quality hunt that most hunters may not be keying into.
Units listed below may not have a current hunt for this species. Units in this table are considered if any part of the unit is found within any part of the county. Data provided below courtesy of Boone and Crockett Club.
Coues deer and mule deer use the same bonus points pool.
2020 maximum bonus points for deer: 23
Resident
Within this point range, applicants will need to decide what their objective is. If you are hoping to harvest a trophy caliber buck, you have a couple of options. One, apply for the best hunts: Unit 13A and 13B. The best odds for those two areas are the archery hunts, which were 3.3% and 2.2% with three points. Another hunt with good trophy potential is Unit 12, the Kaibab, which has archery odds of 29% with three points. The best rifle hunt odds for a trophy area are in 12BW from Oct. 23 to Nov. 1. That hunt had 16% odds with three points. Other rifle hunts in Unit 12 or 13 have odds of 1% to about 8%. That is one option. The other is to use the trophy potential filter and the draw odds filter within Filtering 2.0 and explore those hunts that have good potential, but better odds. For example, a filter of 170”+, three points and 50% draw odds yields nine units/hunts. A deeper dive reveals a harvest success of 40%+ in both rifle hunts in Units 9 and 20A.
Finally, there are several hunts that have 100% odds if you just want a chance to hunt mule deer. There are many areas in western and southeastern Arizona that are easy to draw.
Nonresident
Nonresidents should take a similar approach to the residents if they are within this point range. Swing for the fences or do some research into the middle ground (decent odds, decent trophy potential) or find an opportunity type of hunt. There are many hunts for both muzzleloader and rifle hunters that can be drawn with zero to three points, including 6B muzzleloader as well as 15 early and late muzzleloader. Unit 16A, 18A, 29, 41, 43/44 and 45 are all worth some research.
Note: for hunters who aspire to hunt the Arizona Strip, consider that one archery tag is typically allocated to a nonresident in 13A and two are allocated in 13B. The odds for those archery hunts are less than 1% from zero to 21 points. The rifle odds are worse. If you want to try to draw the Strip and are just starting, realize you may never actually draw those hunts.
Residents
With three to four points, there are 32 rifle hunts that were available in last year's draw. Once you jump up to the five plus range, there are fewer options and hunters with three to four points should do some research to see if waiting is worth it.
The better archery options are 3A/3C, which was drawn with seven points, and Unit 12 with six points. Muzzleloader hunters might consider 12AE, which was drawn with nine points and 39/40A/40B/41/42, which was drawn with eight. There are also rifle Kaibab hunts, including 12AW, 12AE and 12B, which were drawn with nine points. The rifle hunt in 3A/3C was drawn with 10 points. On the lower end of the scale, Unit 9 and 35A/35B were drawn with five points. Unit 1 and 2A/2B/2C are worth a look with six points. With four or five points, the rifle hunts in 20A, 20B, 20C, 21, 22, 23, 24A and 27 are good options.
Nonresidents
For a bowhunter, the Unit 12 archery hunt is by far the best option. That permit was drawn with seven points last year. The best muzzleloader option is for the 39/40A/40B/41/42, which was drawn with 10 points.
In the six to 10 point range, there are not good options, so prior to getting into that range, applicants should decide if they are in it for a very long haul or if they want to go hunting. Unit 6A was drawn with seven points last year. Unit 27 rifle is a good hunt with five points. With four points, consider Unit 9, 7E, 7W, 19A and 23.
Residents
Unit 13A archery was drawn with 13 points. Unit 13B archery was drawn with 17 points. Unit 12B muzzleloader is a good option at the 11 to 12 point range. The Kaibab late rifle hunts are good options: 12AE, 12AW, 12B with 16 points. The Arizona Strip rifle permits required 18 and 20 points to guarantee those.
Nonresidents
The archery hunt in 13A had odds of less than 1% from zero to 21 points. Unit 13B archery had 14% with maximum points last year. The best archery hunt available with 11 points was 3A/3C, which had 51% odds. The muzzleloader hunt in 12AE had 50% odds with 18 points. Another option at 11 points is the muzzleloader hunt in 39/40A/40B/41/42. Another option with 12 to 14 points is the December rifle hunt in Unit 27.
Rifle hunters might consider 3A/3C with 15 to 16 points. The 12AE October hunt required 16 points. The late rifle hunts on 12AE, 12AW and 12B all required maximum points. The Arizona Strip rifle hunts in 13A had 18% odds with maximum points and 13B had 4.4% odds with maximum points.
The majority of the state has OTC archery hunts so there is a chance that the unit you are looking to hunt is available to hunt every year as long as you are willing to pick up your bow and head out. Season dates are either in August or closer to the new year as the rut activity picks up.
Any leftover permits after the main draw will become available on a first-come first serve basis. The list will be available on the AZGFD website under “Big Game Draw.” We will also publish those in an article. Applications for the leftover permits will be accepted by mail at 8:00 a.m on July 20.
Coues deer hunting is only offered in a couple of states — Arizona and New Mexico — and the best hunting is in Arizona. The populations are robust and the draw odds are good. Any hunter can find an opportunity to hunt no matter how many points they have. Plus the trophy quality is generally really good.
Arizona offers muzzleloader and rifle draw permits. The rifle hunts are generally separated out into different seasons running from late October to mid November and, then, a late hunt in December. Coues deer are commonly referred to as the “grey ghost.” Finding and killing one can be challenging, but as the dates get later into December they begin to move in preparation for the rut. For the most part, the late hunts are harder to draw because the bucks are more visible and harvest success rates commonly reflect that. Earlier hunts are easier to draw, but hunting conditions can be hot and bucks can be hard to locate.
If you love the challenge of hours of glassing, long-range shooting and a lot of hiking, Coues deer are really fun to hunt.
Coues deer call some of the harshest ecosystems in the state home and they are faring really well with populations stable to growing. Typically, the further south you get, the bigger the populations. The vegetation density is opposite: the northern units are much thicker and more brushy while the southern units are more open country.
Hunting south of Interstate 10, there are many different units that have multiple seasons both in October and November that have been undersubscribed for many years. Most of these units have above average deer densities and have incredible glassing potential versus units further north in the dense ponderosa forest. The main reason is that many hunters are avoiding these areas because of interactions with illegal immigrants and drug traffic that is happening in these remote areas of the state. The hunting in these units can be very good and picking up a permit is not that hard. Use caution when hunting these areas.
Leftover tags are acquired by a first come, first served basis. First, by mail, beginning on July 20 and then, at any AZGFD office. Proceed with caution, but enjoy the hunt.
Using Filtering and Draw Odds, you will be able to study additional information like trophy potential and success rates to narrow down where you would like to hunt. If you want to hunt Coues deer every year, you can. In the table below, we offer hunts that were drawn with no points and have harvest success rates greater than 30%. In addition, there are many hunts that can be drawn that have slightly lower harvest success rates.
Units listed below may not have a current hunt for this species. Units in this table are included if any part of the unit is found within the county. Data provided below courtesy of Boone and Crockett Club.
Coues deer and mule deer use the same bonus points pool.
2020 maximum bonus points for deer: 23
(Points are not species-specific. Deer points are deer points whether you apply them to mule deer or Coues deer.)
Applicants with no points can hunt as indicated in the table above. By researching the unit profiles, you can further fine-tune your search. Another option that you may consider is to apply for the best trophy potential or hard-to-draw units in the state and, if you are unsuccessful in the draw, apply for a leftover first-come permit after the draw. That will allow applicants to build points and still go hunting. Many of the hunts listed in the table below have leftover permits each year. Remember: if you draw any of your choices — one through five — you will not obtain a point.
Residents
With five points, applicants have 68 hunts they could draw — the best of which were likely the muzzleloader hunt in 35A/35B and rifle hunts in 4A/4B, 5A/5BN/5BS, 30A (Dec) and 34B (Dec). Jumping up to six points, there are even more good hunts, including the December hunts in Unit 31, 32, 34A, 35A, 35B, 36A, 36B and 36C.
With seven points, hunters might consider the December hunt in 24A, 24B, 29 and 33. Applicants with eight points should consider the December hunt in Unit 6A and 6B/8. Finally, with nine and 10 points, the best options are the December hunts in Unit 21, 22, 27/28. Every hunt should be available to residents with 10 points going into this draw.
Nonresidents
With five points, nonresident applicants have 52 hunts they could have drawn. Intriguing options include rifle hunts in 6A (November), 8 (October), 23 (November), 30B (December) and 31 (November). With six points, the December rifle hunts in 30A and 34B were great options. The December hunts in Unit 32, 34A, 36A, 36B and 36C were good hunts for applicants with seven points.
With eight points, applicants should consider the December hunt in Unit 35A. Moving to nine and 10 points, applicants should research the December hunts in 6A and 6B/8. The best hunts in the state require more points. The December hunts in Unit 21 required 11 points, 27/28 and 29 required 14, Unit 22 required 17 points and 23 required 16 points
Arizona offers hunting for both Rocky Mountain bighorn sheep and desert bighorn sheep. Applicants can only submit one application for bighorn sheep each year, but they can mix and match their first and second choice. For example, you could apply for a desert bighorn hunt as a first choice and a Rocky Mountain bighorn sheep as a second choice. Arizona will take into account both your first and second choices before moving onto the next application. Bonus points are not species specific, meaning you have bighorn sheep points and those are applied to the hunts you apply for — regardless of species.
In 2020, there will be 122 total permits available. Because of the nonresident quota, what this means is that up to 12 nonresident permits could be drawn this year in Arizona. For nonresidents, there must be at least two permits for one to possibly be allocated to a nonresident.
However, recall that Arizona offers 20% of the permits to maximum point holders in the draw — the bulk of which are resident applicants. With that being the case, the bonus pass permits are primarily given to residents for the top-tier trophy units that are historically known to produce giant rams. Due to this fact, if you have less than maximum points (31), then it’s important to consider applying for a less than premier unit as these units often have a permit available in the random pass.
The table below shows the number of desert bighorn sheep permits available for 2020 and it also indicates if there are nonresident permits available. In the fourth column, we indicate whether or not each hunt is the “Best, Good, or Worst” option for applicants with less than maximum points. Those suggestions are based on odds of drawing a permit in the random pool. The worst options are the best trophy hunts and will most likely be drawn by maximum point holders. Good hunts have good trophy potential and a permit that may slip through to a random applicant. The best options are the better bets for low point applicants. Still, the odds are less than 1%.
As previously noted, the best odds of drawing a permit are in areas where the trophy potential is not quite as good. The top-tier units in the state will produce 170” to 180” class rams most years. Those units are also the ones that will require maximum points or all the luck you can muster. Below we will offer the hit list for Arizona desert and Rocky Mountain bighorn sheep.
Units listed below may not have a current hunt for this species. Units in this table are included if any part of the unit is found within the county. Data provided below courtesy of Boone and Crockett Club.
Units listed below may not have a current hunt for this species. Units in this table are included if any part of the unit is found within the county. Data provided below courtesy of Boone and Crockett Club.
Arizona desert bighorn sheep and Rocky Mountain bighorn sheep use the same bonus points pool.
2020 maximum bonus points for Arizona bighorn sheep: 31
For residents and nonresidents alike, the odds of drawing a bighorn sheep permit are very low. In fact, the odds for residents with less than maximum points was less than 5% from zero points all the way up to 29 points. It’s even longer odds for Rocky Mountain bighorn sheep with odds being less than 1% for all hunts except Unit 27 Upper Blue River, which offered odds of a whopping 1.1% with one point less than maximum.
For nonresidents even with maximum points, your best desert bighorn hunt odds were at 37% for hunts in Unit 45B and 39. All nonresident permits for Rocky Mountain bighorn sheep will be randomly allocated — likely with odds .2% and less. Use the GOHUNT INSIDER draw odds and the tables above to apply for the units that are the best choices for a nonresident with less than maximum points.
If you want the best possibility to draw, avoid applying for the top-tier units. If you want a chance at the best trophy units in the state, those are Unit 22, Unit 24B, Unit 31, Unit 32 and Unit 44B North. If you are interested in Rocky Mountain bighorn sheep, the best units are Unit 1/27 (resident only), Unit 6A, Unit 22 and Unit 27/28 in 2020.
Arizona offers two application periods for bison: one is open now and then another application period in the fall. Applicants can actually apply for and obtain two bonus points a year. As such, the current maximum bonus point total for bison is 50. This spring application period is a good opportunity to pick up a bonus point and apply for the bull hunts available in the fall application period.
The spring application period offers hunts in Unit 5A/5B (Raymond Ranch Herd) and Unit 12A/13A (Kaibab). The only bull bison hunt that is offered is in Unit 5A/5B; the rest are valid for a cow bison only. There is also one designated yearling bison permit as well. The bison hunts on the Raymond Ranch will require that you are escorted by an AZGFD employee and the bison will be selected for you. It may not be the one you hoped for so apply for this hunt with caution. If you are looking for a chance to harvest a trophy bull, you might consider applying in the fall for the hunts that are conducted in the spring and summer and apply for points only for this application period.
The Kaibab hunts available now are spread out from August through December and have options for rifle, archery and muzzleloader. Hunts in Unit 12A, 12B, and 13A (excluding Rock House Wildlife Area) tend to have very sporadic harvest success. Typically, these hunts are conducted by ambush hunting over a water source or mineral lick and can be very hit or miss. Harvest success is often in the 30% to 40% range, but can be lower or higher.
Units listed below may not have a current hunt for this species. Units in this table are included if any part of the unit is found within the county. Data provided below courtesy of Boone and Crockett Club.
2020 maximum bonus points for bison: 51
The trophy bison hunts that happen in Unit Group 12A, 12B and 13A are not available to apply for this spring application period. The only hunt that you may have an opportunity to harvest an above average bull would be the last hunt in Unit 5A and 5B, which happens in mid-December. This hunt is for a bull, but it is a bull that is designated for the hunter to harvest by the hunt management team over the Raymond herd. If this is not the type of hunt you are looking for and you are not interested in hunting a cow or yearling bison, then you should simply apply for a point only application at this deadline and then apply for the trophy hunts this fall. Watch for the application strategy article this fall for more information about the spring and summer hunts.
There are a lot of applicants and, with the chance to build two points per year, most of the successful applicants have over 25 points. However, there is a chance to draw every time you apply and if you would be happy with a cow or a yearling bull, the number of applicants trying for these bison are much less than the number of applicants applying in the fall for the chance to hunt a mature bull. If you decide to apply for one of these hunts, hiring a guide is a very good idea if you want to harvest a bison. Otherwise, it can be a very tough hunt.
Applications are only available online. Paper applications are no longer accepted to apply for deer, bighorn sheep or bison in the main draw. Applications by mail will be accepted for “first come” permits if there are some leftover after the main draw.
Applicants must have a current credit card through the time of the drawing. If your credit card is declined, your application will not be drawn. It’s a good idea to contact your bank prior to the draw to let them know that charges from the Arizona Game and Fish Department (AZGFD) could be processed. The deadline to update your credit card information is June 25, at 11:59 p.m.
The 2020 Arizona Hunting Regulations Booklet has a revamped look and reorganization. Most should find it easier to find pertinent information.
As of Sept. 1, 2019, nonresidents must have a decal to operate off-highway vehicles (OHV) in Arizona. The decal must be purchased online at azgfd.gov.
Youth deer hunters may be eligible to purchase a companion javelina tag valid during their deer hunt and hunt both deer and javelina. See the state regulations for more details.
The deadline to apply is June 9 at 11:59 p.m. MST. You can apply online here.
Draw results are typically available to everyone by mid-July.
Permits for successful applicants will be mailed out by July 31, 2020.
Hunters must have completed a certified hunter’s education course.
Applicants must turn 10 years old by opening day of the hunt they apply for. Youth can apply for bonus points only if they are at least 10 by the application deadline.
Applicants must purchase a nonrefundable hunting license prior to, or at the time of, applying.
Your hunting license is valid for 365 days from date of purchase, but applicants must have a valid license at the time of the drawing to successfully draw a license.
Permit fee(s) are not required when you apply. The fees that are required are the hunting license fee and an application fee for each species you apply for.
Arizona has a modified bonus point system for deer, bighorn sheep and bison.
If you are unsuccessful in the draw, then you will be awarded a bonus point for that species if you have purchased a hunting license.
Arizona offers a PointGuard program which allows applicants to return a drawn permit one time in their life in exchange for having their bonus points reinstated. The cost is $5 per species. You can purchase PointGuard when you apply or within your AZGFD portal until June 25.
If you do not have PointGuard, you cannot return a drawn permit for a refund or have your points reinstated.
Arizona offers a loyalty program for applicants who have applied for five consecutive years. You will obtain one loyalty bonus point. If you miss a year of applying, that point will be dropped.
Arizona offers a permanent hunter’s education point. You must travel to Arizona and take the state-approved hunter’s education course. After completion, you will be given a permanent bonus point.
Select state.
Select species.
Adjust the Trophy Slider to your desired size (e.g. 170”+).
Click whether you are a resident or nonresident and indicate how many points you currently possess.
Select your minimum percentage of odds for drawing the tag. This can be very good for weeding out units with unlimited (100%) tags.
Select which season(s) you are wishing to hunt. Have other hunts already scheduled for the fall? You can also set your date parameters and Filtering 2.0 will automatically find what's in season during that time of the year.
Choose what harvest percentages you would like to see in the units.
Lastly, click on any of the remaining units to read in-depth profiles containing valuable information.
County | Yavapai |
---|---|
No. ofentries | 6 |
Units foundwithin county | |
County | Apache |
No. ofentries | 5 |
Units foundwithin county | |
County | Greenlee |
No. ofentries | 3 |
Units foundwithin county | |
County | Gila |
No. ofentries | 2 |
Units foundwithin county | |
County | Graham |
No. ofentries | 2 |
Units foundwithin county | |
County | Coconino |
No. ofentries | 1 |
Units foundwithin county |
Unit | |
---|---|
TrophyPotential | 190"+ |
Buck:doeratio | 45:100 |
Harvestsuccess | Archery-80%Rifle-81% |
Resident pointsto draw | 100% with 1331% with 17 |
Nonresident pointsto draw | .70% with 2118% with 22 |
Unit | |
TrophyPotential | 190"+ |
Buck:doeratio | 49:100 |
Harvestsuccess | Archery-75%Rifle-100% |
Resident pointsto draw | 100% with 1744% with 19 |
Nonresident pointsto draw | 14% with 224.4% with 22 |
Unit | |
TrophyPotential | 190"+ |
Buck:doeratio | 40:100 |
Harvestsuccess | Archery-30%Muzzleloader-86%Rifle-74%Rifle-64% (12bw)Rifle-95%Rifle-77% (12bw) |
Resident pointsto draw | 100% with 635% with 1051% with 1055% with 750% with 1556% with 14 |
Nonresident pointsto draw | 100% with 71.5% with 1950% with 1934% with 1117% with 21100% with 21 |
Unit | |
TrophyPotential | 180"+ |
Buck:doeratio | 50:100 |
Harvestsuccess | Archery-30%Muzzleloader-58%Rifle-45%Rifle-81% |
Resident pointsto draw | 100% with 6100% with 9100% with 9100% with 16 |
Nonresident pointsto draw | 100% with 750% with 18100% with 1625% with 21 |
Unit | |
TrophyPotential | 180"+ |
Buck:doeratio | 48:100 |
Harvestsuccess | Archery-30%Rifle-58%Rifle-84% |
Resident pointsto draw | 100% with 628% with 8100% with 16 |
Nonresident pointsto draw | 100% with 763% with 12100% with 22 |
Unit | |
TrophyPotential | 180"+ |
Buck:doeratio | 34:100 |
Harvestsuccess | Archery-44%Rifle-62% |
Resident pointsto draw | 100% with 744% with 9 |
Nonresident pointsto draw | 51% with 11100% with 15 |
Unit | TrophyPotential | Buck:doeratio | Harvestsuccess | Resident pointsto draw | Nonresident pointsto draw |
---|---|---|---|---|---|
190"+ | 45:100 | Archery-80%Rifle-81% | 100% with 1331% with 17 | .70% with 2118% with 22 | |
190"+ | 49:100 | Archery-75%Rifle-100% | 100% with 1744% with 19 | 14% with 224.4% with 22 | |
190"+ | 40:100 | Archery-30%Muzzleloader-86%Rifle-74%Rifle-64% (12bw)Rifle-95%Rifle-77% (12bw) | 100% with 635% with 1051% with 1055% with 750% with 1556% with 14 | 100% with 71.5% with 1950% with 1934% with 1117% with 21100% with 21 | |
180"+ | 50:100 | Archery-30%Muzzleloader-58%Rifle-45%Rifle-81% | 100% with 6100% with 9100% with 9100% with 16 | 100% with 750% with 18100% with 1625% with 21 | |
180"+ | 48:100 | Archery-30%Rifle-58%Rifle-84% | 100% with 628% with 8100% with 16 | 100% with 763% with 12100% with 22 | |
180"+ | 34:100 | Archery-44%Rifle-62% | 100% with 744% with 9 | 51% with 11100% with 15 |
Unit | |
---|---|
TrophyPotential | 180"+ |
Ram:eweratio | 40:100 |
Unit | |
TrophyPotential | 180"+ |
Ram:eweratio | 45:100 |
Unit | |
TrophyPotential | 180"+ |
Ram:eweratio | 49:100 |
Unit | |
---|---|
Permit type | Designated bull bison |
Total permits | 4 |
Unit | |
Permit type | Designated cow bison |
Total permits | 2 |
Unit | |
Permit type | Designated yearling bison |
Total permits | 1 |
Unit | |
Permit type | Cow bison only |
Total permits | 10 |
Unit | |
Permit type | Cow bison only |
Total permits | 10 |
Unit | |
Permit type | Cow bison only |
Total permits | 10 |
Unit | |
Permit type | Cow bison only |
Total permits | 10 |
Unit | |
Permit type | Cow bison only |
Total permits | 10 |
Unit | |
---|---|
Total permits | 1 |
Nonresident permits available | No |
Best, Good, or Worst option for nonresident with less than maximum points | Resident only |
Unit | |
Total permits | 3 |
Nonresident permits available | Yes (1) |
Best, Good, or Worst option for nonresident with less than maximum points | Good |
Unit | |
Total permits | 2 |
Nonresident permits available | Yes (1) |
Best, Good, or Worst option for nonresident with less than maximum points | Good |
Unit | |
Total permits | 1 |
Nonresident permits available | No |
Best, Good, or Worst option for nonresident with less than maximum points | Resident only |
Unit | 27 Upper Blue River |
Total permits | 3 |
Nonresident permits available | Yes (1) |
Best, Good, or Worst option for nonresident with less than maximum points | Best |
Unit | |
Total permits | 3 |
Nonresident permits available | Yes (1) |
Best, Good, or Worst option for nonresident with less than maximum points | Best |
Unit | |
Total permits | 3 |
Nonresident permits available | Yes (1) |
Best, Good, or Worst option for nonresident with less than maximum points | Good |
Unit | |
---|---|
Trophypotential | 110"+ |
Buck:doeratio | 43:100 |
Harvestsuccess | Rifle-37%Rifle-26%Rifle-69% |
Resident pointsto draw | 100% with 4100% with 3100% with 9 |
Nonresident pointsto draw | 100% with 4100% with 467% with 16 |
Unit | |
Trophypotential | 110"+ |
Buck:doeratio | 27:100 |
Harvestsuccess | Rifle-42%Rifle-27%Rifle-55% |
Resident pointsto draw | 100% with 4100% with 475% with 9 |
Nonresident pointsto draw | 100% with 5100% with 5100% with 15 |
Unit | |
Trophypotential | 110"+ |
Buck:doeratio | 14:100 |
Harvestsuccess | Muzzleloader-21%Rifle-52%Rifle-49%Rifle-39%Rifle-45%Rifle-73% |
Resident pointsto draw | 100% with 0100% with 3100% with 3100% with 3100% with 3100% with 7 |
Nonresident pointsto draw | 100% with 0100% with 3100% with 3100% with 3100% with 3100% with 10 |
Unit | |
Trophypotential | 105"+ |
Buck:doeratio | 30:100 |
Harvestsuccess | Rifle-53%Rifle-44%Rifle-55%Rifle-68% |
Resident pointsto draw | 100% with 0100% with 0100% with 0100% with 6 |
Nonresident pointsto draw | 100% with 0100% with 0100% with 3100% with 7 |
Unit | |
Trophypotential | 105"+ |
Buck:doeratio | 23:100 |
Harvestsuccess | Rifle-50%Rifle-33%Rifle-45%Rifle-70% |
Resident pointsto draw | 100% with 0100% with 0100% with 3100% with 6 |
Nonresident pointsto draw | 100% with 3100% with 3100% with 3100% with 7 |
Unit | |
Trophypotential | 100”+ |
Buck:doeratio | 33:100 |
Harvestsuccess | Rifle-37%Rifle-33%Rifle-41%Rifle-81% |
Resident pointsto draw | 100% with 3100% with 0100% with 0100% with 6 |
Nonresident pointsto draw | 100% with 3100% with 0100% with 0100% with 7 |
Unit | |
Trophypotential | 100”+ |
Buck:doeratio | 40:100 |
Harvestsuccess | Rifle-55%Rifle-51%Rifle-61%Rifle-82% |
Resident pointsto draw | 100% with 4100% with 3100% with 4100% with 6 |
Nonresident pointsto draw | 100% with 5100% with 4100% with 4100% with 10 |
Unit | |
Trophypotential | 100”+ |
Buck:doeratio | 22:100 |
Harvestsuccess | Rifle-25%Rifle-18%Rifle-26%Rifle-65% |
Resident pointsto draw | 100% with 3100% with 0100% with 0100% with 7 |
Nonresident pointsto draw | 100% with 3100% with 0100% with 0100% with 10 |
Unit | |
Trophypotential | 100”+ |
Buck:doeratio | 26:100 |
Harvestsuccess | Rifle-58%Rifle-28%Rifle-34%Rifle-73% |
Resident pointsto draw | 100% with 3100% with 0100% with 0100% with 7 |
Nonresident pointsto draw | 100% with 3100% with 0100% with 0100% with 9 |
Unit | |
Trophypotential | 100”+ |
Buck:doeratio | 39:100 |
Harvestsuccess | Rifle-61%Rifle-44%Rifle-50%Rifle-74% |
Resident pointsto draw | 100% with 3100% with 0100% with 3100% with 7 |
Nonresident pointsto draw | 100% with 3100% with 0100% with 4100% with 14 |
Unit | Trophypotential | Buck:doeratio | Harvestsuccess | Resident pointsto draw | Nonresident pointsto draw |
---|---|---|---|---|---|
110"+ | 43:100 | Rifle-37%Rifle-26%Rifle-69% | 100% with 4100% with 3100% with 9 | 100% with 4100% with 467% with 16 | |
110"+ | 27:100 | Rifle-42%Rifle-27%Rifle-55% | 100% with 4100% with 475% with 9 | 100% with 5100% with 5100% with 15 | |
110"+ | 14:100 | Muzzleloader-21%Rifle-52%Rifle-49%Rifle-39%Rifle-45%Rifle-73% | 100% with 0100% with 3100% with 3100% with 3100% with 3100% with 7 | 100% with 0100% with 3100% with 3100% with 3100% with 3100% with 10 | |
105"+ | 30:100 | Rifle-53%Rifle-44%Rifle-55%Rifle-68% | 100% with 0100% with 0100% with 0100% with 6 | 100% with 0100% with 0100% with 3100% with 7 | |
105"+ | 23:100 | Rifle-50%Rifle-33%Rifle-45%Rifle-70% | 100% with 0100% with 0100% with 3100% with 6 | 100% with 3100% with 3100% with 3100% with 7 | |
100”+ | 33:100 | Rifle-37%Rifle-33%Rifle-41%Rifle-81% | 100% with 3100% with 0100% with 0100% with 6 | 100% with 3100% with 0100% with 0100% with 7 | |
100”+ | 40:100 | Rifle-55%Rifle-51%Rifle-61%Rifle-82% | 100% with 4100% with 3100% with 4100% with 6 | 100% with 5100% with 4100% with 4100% with 10 | |
100”+ | 22:100 | Rifle-25%Rifle-18%Rifle-26%Rifle-65% | 100% with 3100% with 0100% with 0100% with 7 | 100% with 3100% with 0100% with 0100% with 10 | |
100”+ | 26:100 | Rifle-58%Rifle-28%Rifle-34%Rifle-73% | 100% with 3100% with 0100% with 0100% with 7 | 100% with 3100% with 0100% with 0100% with 9 | |
100”+ | 39:100 | Rifle-61%Rifle-44%Rifle-50%Rifle-74% | 100% with 3100% with 0100% with 3100% with 7 | 100% with 3100% with 0100% with 4100% with 14 |
Unit | |
---|---|
Trophy potential | 100”+ |
Buck:doe ratio | 26:100 |
Harvestsuccess | Rifle (Nov. 27 to Dec. 6) - 34% |
Unit | |
Trophy potential | 100”+ |
Buck:doe ratio | 39:100 |
Harvestsuccess | Rifle (Nov. 6 to 12) - 44% |
Unit | |
Trophy potential | 100”+ |
Buck:doe ratio | 30:100 |
Harvestsuccess | Rifle (Oct. 23 to 29) - 55%Rifle (Nov. 6 to 12) - 39%Rifle (Nov. 27 to Dec. 6) - 51% |
Unit | |
Trophy potential | 100”+ |
Buck:doe ratio | 35:100 |
Harvestsuccess | Rifle (Oct. 23 to 29) - 42%Rifle (Nov. 6 to 12) - 39%Rifle (Nov. 27 to Dec. 6) - 61% |
Unit | |
Trophy potential | 105”+ |
Buck:doe ratio | 30:100 |
Harvestsuccess | Rifle (Oct. 23 to 29) - 53%Rifle (Nov. 6 to 12) - 44% |
Unit | |
Trophy potential | 100”+ |
Buck:doe ratio | 32:100 |
Harvestsuccess | Rifle (Nov. 6 to 12) - 33% |
Unit | |
Trophy potential | 100”+ |
Buck:doe ratio | 53:100 |
Harvestsuccess | Rifle (Oct. 23 to 29) - 35%Rifle (Nov. 6 to 12) - 34% |
Unit | |
Trophy potential | 100”+ |
Buck:doe ratio | 17:100 |
Harvestsuccess | Muzzleloader - 51%Rifle (Oct. 23 to 29) - 49%Rifle (Nov. 6 to 12) - 39%Rifle (Nov. 27 to Dec. 6) - 48% |
Unit | |
Trophy potential | 100”+ |
Buck:doe ratio | 33:100 |
Harvestsuccess | Rifle (Nov. 6 to 12) - 33%Rifle (Nov. 27 to Dec. 6) - 41% |
Unit | Trophy potential | Buck:doe ratio | Harvestsuccess |
---|---|---|---|
100”+ | 26:100 | Rifle (Nov. 27 to Dec. 6) - 34% | |
100”+ | 39:100 | Rifle (Nov. 6 to 12) - 44% | |
100”+ | 30:100 | Rifle (Oct. 23 to 29) - 55%Rifle (Nov. 6 to 12) - 39%Rifle (Nov. 27 to Dec. 6) - 51% | |
100”+ | 35:100 | Rifle (Oct. 23 to 29) - 42%Rifle (Nov. 6 to 12) - 39%Rifle (Nov. 27 to Dec. 6) - 61% | |
105”+ | 30:100 | Rifle (Oct. 23 to 29) - 53%Rifle (Nov. 6 to 12) - 44% | |
100”+ | 32:100 | Rifle (Nov. 6 to 12) - 33% | |
100”+ | 53:100 | Rifle (Oct. 23 to 29) - 35%Rifle (Nov. 6 to 12) - 34% | |
100”+ | 17:100 | Muzzleloader - 51%Rifle (Oct. 23 to 29) - 49%Rifle (Nov. 6 to 12) - 39%Rifle (Nov. 27 to Dec. 6) - 48% | |
100”+ | 33:100 | Rifle (Nov. 6 to 12) - 33%Rifle (Nov. 27 to Dec. 6) - 41% |
County | Gila |
---|---|
No. ofentries | 11 |
Units found within county | |
County | Pima |
No. ofentries | 5 |
Units found within county | |
County | Greenlee |
No. ofentries | 4 |
Units found within county | |
County | Cochise |
No. ofentries | 2 |
Units found within county |
County | Mohave |
---|---|
No. ofentries | 14 |
Units found within county | |
County | Coconino |
No. ofentries | 7 |
Units found within county | 3C / 4A / 4B / 5A / 5BN / 5BS / 6A / 6B / 7E / 7W / 8 / 9 / 10 / 11M / 12AE / 12AW / 12B |
County | Gila |
No. ofentries | 1 |
Units found within county |
County | Mohave |
---|---|
No. ofentries | 8 |
Units found within county | |
County | Coconino |
No. ofentries | 2 |
Units found within county | 3C / 4A / 4B / 5A / 5BN / 5BS / 6A / 6B / 7E / 7W / 8 / 9 / 10 / 11M / 12AE / 12AW / 12B |
County | Navajo |
No. ofentries | 1 |
Units found within county | |
County | Pima |
No. ofentries | 1 |
Units found within county | 32 / 33 / 34A / 34B / 36A / 36B / 36C / 37A / 38M / 40A / 40B |
Unit | |
---|---|
TrophyPotential | 180"+ |
Ram:eweratio | 63:100 |
Unit | |
TrophyPotential | 175"+ |
Ram:eweratio | 62:100 |
Unit | |
TrophyPotential | 175"+ |
Ram:eweratio | 49:100 |
Unit | |
TrophyPotential | 175"+ |
Ram:eweratio | 51:100 |
Unit | |
TrophyPotential | 175"+ |
Ram:eweratio | 51:100 |
Unit | |
TrophyPotential | 170"+ |
Ram:eweratio | 33:100 |
Unit | |
TrophyPotential | 170"+ |
Ram:eweratio | 65:100 |
Unit | |
TrophyPotential | 170"+ |
Ram:eweratio | 82:100 |
Unit | |
TrophyPotential | 170"+ |
Ram:eweratio | 54:100 |
Unit | |
TrophyPotential | 170"+ |
Ram:eweratio | 30:100 |
Unit | |
TrophyPotential | 165"+ |
Ram:eweratio | 36:100 |
County | Maricopa |
---|---|
No. ofentries | 18 |
Units found within county | |
County | Mohave |
No. ofentries | 17 |
Units found within county | |
County | Pima |
No. ofentries | 13 |
Units found within county | |
County | Pinai |
No. ofentries | 12 |
Units found within county | |
County | La Paz |
No. ofentries | 12 |
Units found within county |
County | Pima |
---|---|
No. ofentries | 15 |
Units found within county | |
County | Cochise |
No. ofentries | 15 |
Units found within county | |
County | Gila |
No. ofentries | 12 |
Units found within county | |
County | Santa Cruz |
No. ofentries | 6 |
Units found within county | |
County | Greenlee |
No. ofentries | 4 |
Units found within county | |
County | Yavapai |
No. ofentries | 3 |
Units found within county | |
County | Coconino |
No. ofentries | 2 |
Units found within county |
Unit | |
---|---|
Total permits | 1 |
Nonresident permits available | No |
Best, Good, or Worst option for nonresident with less than maximum points | Resident only |
Unit | |
Total permits | 1 |
Nonresident permits available | No |
Best, Good, or Worst option for nonresident with less than maximum points | Resident only |
Unit | 12B East (Nov 20 - Dec 10) |
Total permits | 3 |
Nonresident permits available | Yes (1) |
Best, Good, or Worst option for nonresident with less than maximum points | Best |
Unit | 12B East (Dec 11 - Dec 31) |
Total permits | 4 |
Nonresident permits available | Yes (2) |
Best, Good, or Worst option for nonresident with less than maximum points | Best |
Unit | 13A North |
Total permits | 1 |
Nonresident permits available | No |
Best, Good, or Worst option for nonresident with less than maximum points | Resident only |
Unit | 13B North |
Total permits | 3 |
Nonresident permits available | Yes (1) |
Best, Good, or Worst option for nonresident with less than maximum points | Best |
Unit | 13B South |
Total permits | 1 |
Nonresident permits available | No |
Best, Good, or Worst option for nonresident with less than maximum points | Resident only |
Unit | 15A / 15B |
Total permits | 1 |
Nonresident permits available | No |
Best, Good, or Worst option for nonresident with less than maximum points | Resident only |
Unit | 15B West |
Total permits | 1 |
Nonresident permits available | No |
Best, Good, or Worst option for nonresident with less than maximum points | Resident only |
Unit | 15C North |
Total permits | 1 |
Nonresident permits available | No |
Best, Good, or Worst option for nonresident with less than maximum points | Resident only |
Unit | 15C South |
Total permits | 1 |
Nonresident permits available | No |
Best, Good, or Worst option for nonresident with less than maximum points | Resident only |
Unit | 15D North |
Total permits | 4 |
Nonresident permits available | Yes (2) |
Best, Good, or Worst option for nonresident with less than maximum points | Best |
Unit | 15D South |
Total permits | 2 |
Nonresident permits available | Yes (1) |
Best, Good, or Worst option for nonresident with less than maximum points | Best |
Unit | |
Total permits | 2 |
Nonresident permits available | Yes (1) |
Best, Good, or Worst option for nonresident with less than maximum points | Best |
Unit | |
Total permits | 2 |
Nonresident permits available | Yes (1) |
Best, Good, or Worst option for nonresident with less than maximum points | Best |
Unit | 16B |
Total permits | 1 |
Nonresident permits available | No |
Best, Good, or Worst option for nonresident with less than maximum points | Resident only |
Unit | 22 South |
Total permits | 2 |
Nonresident permits available | Yes (1) |
Best, Good, or Worst option for nonresident with less than maximum points | Worst |
Unit | 24B North |
Total permits | 1 |
Nonresident permits available | No |
Best, Good, or Worst option for nonresident with less than maximum points | Resident only |
Unit | 24B South |
Total permits | 2 |
Nonresident permits available | Yes (1) |
Best, Good, or Worst option for nonresident with less than maximum points | Worst |
Unit | |
Total permits | 2 |
Nonresident permits available | Yes (1) |
Best, Good, or Worst option for nonresident with less than maximum points | Worst |
Unit | |
Total permits | 3 |
Nonresident permits available | Yes (1) |
Best, Good, or Worst option for nonresident with less than maximum points | Good |
Unit | 37A (Nov 13 - Dec 3) |
Total permits | 2 |
Nonresident permits available | Yes (1) |
Best, Good, or Worst option for nonresident with less than maximum points | Worst |
Unit | 37A (Nov 27 - Dec 17) |
Total permits | 2 |
Nonresident permits available | Yes (1) |
Best, Good, or Worst option for nonresident with less than maximum points | Worst |
Unit | 37A (Dec 11 - Dec 31) |
Total permits | 2 |
Nonresident permits available | Yes (1) |
Best, Good, or Worst option for nonresident with less than maximum points | Worst |
Unit | |
Total permits | 2 |
Nonresident permits available | Yes (1) |
Best, Good, or Worst option for nonresident with less than maximum points | Worst |
Unit | 39 East |
Total permits | 2 |
Nonresident permits available | Yes (1) |
Best, Good, or Worst option for nonresident with less than maximum points | Good |
Unit | 39 West |
Total permits | 2 |
Nonresident permits available | Yes (1) |
Best, Good, or Worst option for nonresident with less than maximum points | Good |
Unit | |
Total permits | 2 |
Nonresident permits available | Yes (1) |
Best, Good, or Worst option for nonresident with less than maximum points | Good |
Unit | 40B Gila Mtns |
Total permits | 2 |
Nonresident permits available | Yes (1) |
Best, Good, or Worst option for nonresident with less than maximum points | Best |
Unit | 40B Mohawk |
Total permits | 2 |
Nonresident permits available | Yes (1) |
Best, Good, or Worst option for nonresident with less than maximum points | Good |
Unit | 40B Tinajas |
Total permits | 2 |
Nonresident permits available | Yes (1) |
Best, Good, or Worst option for nonresident with less than maximum points | Best |
Unit | 41 East |
Total permits | 2 |
Nonresident permits available | Yes (1) |
Best, Good, or Worst option for nonresident with less than maximum points | Good |
Unit | 41 West |
Total permits | 2 |
Nonresident permits available | Yes (1) |
Best, Good, or Worst option for nonresident with less than maximum points | Good |
Unit | |
Total permits | 2 |
Nonresident permits available | Yes (1) |
Best, Good, or Worst option for nonresident with less than maximum points | Good |
Unit | |
Total permits | 1 |
Nonresident permits available | No |
Best, Good, or Worst option for nonresident with less than maximum points | Resident only |
Unit | 43B (Nov 20 - Dec 10) |
Total permits | 4 |
Nonresident permits available | Yes (2) |
Best, Good, or Worst option for nonresident with less than maximum points | Best |
Unit | 43B (Dec 11 - Dec 31) |
Total permits | 4 |
Nonresident permits available | Yes (2) |
Best, Good, or Worst option for nonresident with less than maximum points | Best |
Unit | 44A East |
Total permits | 2 |
Nonresident permits available | Yes (1) |
Best, Good, or Worst option for nonresident with less than maximum points | Good |
Unit | 44A West |
Total permits | 1 |
Nonresident permits available | No |
Best, Good, or Worst option for nonresident with less than maximum points | Resident only |
Unit | 44B North |
Total permits | 3 |
Nonresident permits available | Yes (1) |
Best, Good, or Worst option for nonresident with less than maximum points | Best |
Unit | 44B South |
Total permits | 2 |
Nonresident permits available | Yes (1) |
Best, Good, or Worst option for nonresident with less than maximum points | Good |
Unit | |
Total permits | 3 |
Nonresident permits available | Yes (1) |
Best, Good, or Worst option for nonresident with less than maximum points | Best |
Unit | |
Total permits | 4 |
Nonresident permits available | Yes (2) |
Best, Good, or Worst option for nonresident with less than maximum points | Best |
Unit | |
Total permits | 4 |
Nonresident permits available | Yes (2) |
Best, Good, or Worst option for nonresident with less than maximum points | Best |
Unit | 24B Superstition |
Total permits | 2 |
Nonresident permits available | Yes (1) |
Best, Good, or Worst option for nonresident with less than maximum points | Worst |
Unit | 46A East |
Total permits | 2 |
Nonresident permits available | Yes (1) |
Best, Good, or Worst option for nonresident with less than maximum points | Good |
Unit | 46A West |
Total permits | 1 |
Nonresident permits available | No |
Best, Good, or Worst option for nonresident with less than maximum points | Resident only |
Unit | 46B East |
Total permits | 1 |
Nonresident permits available | No |
Best, Good, or Worst option for nonresident with less than maximum points | Good |
Unit | 46B West |
Total permits | 5 |
Nonresident permits available | Yes (2) |
Best, Good, or Worst option for nonresident with less than maximum points | Best |
Unit | Total permits | Nonresident permits available | Best, Good, or Worst option for nonresident with less than maximum points |
---|---|---|---|
1 | No | Resident only | |
1 | No | Resident only | |
12B East (Nov 20 - Dec 10) | 3 | Yes (1) | Best |
12B East (Dec 11 - Dec 31) | 4 | Yes (2) | Best |
13A North | 1 | No | Resident only |
13B North | 3 | Yes (1) | Best |
13B South | 1 | No | Resident only |
15A / 15B | 1 | No | Resident only |
15B West | 1 | No | Resident only |
15C North | 1 | No | Resident only |
15C South | 1 | No | Resident only |
15D North | 4 | Yes (2) | Best |
15D South | 2 | Yes (1) | Best |
2 | Yes (1) | Best | |
2 | Yes (1) | Best | |
16B | 1 | No | Resident only |
22 South | 2 | Yes (1) | Worst |
24B North | 1 | No | Resident only |
24B South | 2 | Yes (1) | Worst |
2 | Yes (1) | Worst | |
3 | Yes (1) | Good | |
37A (Nov 13 - Dec 3) | 2 | Yes (1) | Worst |
37A (Nov 27 - Dec 17) | 2 | Yes (1) | Worst |
37A (Dec 11 - Dec 31) | 2 | Yes (1) | Worst |
2 | Yes (1) | Worst | |
39 East | 2 | Yes (1) | Good |
39 West | 2 | Yes (1) | Good |
2 | Yes (1) | Good | |
40B Gila Mtns | 2 | Yes (1) | Best |
40B Mohawk | 2 | Yes (1) | Good |
40B Tinajas | 2 | Yes (1) | Best |
41 East | 2 | Yes (1) | Good |
41 West | 2 | Yes (1) | Good |
2 | Yes (1) | Good | |
1 | No | Resident only | |
43B (Nov 20 - Dec 10) | 4 | Yes (2) | Best |
43B (Dec 11 - Dec 31) | 4 | Yes (2) | Best |
44A East | 2 | Yes (1) | Good |
44A West | 1 | No | Resident only |
44B North | 3 | Yes (1) | Best |
44B South | 2 | Yes (1) | Good |
3 | Yes (1) | Best | |
4 | Yes (2) | Best | |
4 | Yes (2) | Best | |
24B Superstition | 2 | Yes (1) | Worst |
46A East | 2 | Yes (1) | Good |
46A West | 1 | No | Resident only |
46B East | 1 | No | Good |
46B West | 5 | Yes (2) | Best |